ARTIFACT / INTERACTIVE WATCH STUDY / THREE.JS
Seventeen thousand two hundred eighty
The movement rate became the name.
An unsigned two-hand watch with a cool-mist dial over a visible movement. Hide the dial to inspect the train, follow its motion, or separate the assembly into layers. The mechanism remains the center of the study.
- Beat
- 2.4 Hz
- Rate
- 17,280 vph
- Display
- Two hands
- Assembly
- Eight layers

The current mist dial reveals the movement beneath a quieter two-hand display.
PUBLISHED PROJECT CAPTURE01 / THE OBJECT
A dial over the mechanism. An inspection view beneath it.
The current presentation brings a translucent cool-mist dial and restrained sunburst to the angular graphite case. Blue hands remain legible over the mechanism. The Dial control removes the dial surface for a closer reading of the ratio-linked going train and lever escapement.
2.4 Hz · 17 280 · TWO HANDS
MOVEMENT RATE / THE RATE IS THE NAME02 / VIEW STATES
The object, then the layered assembly.
The hero shows the current dial. This published exploded view preserves the earlier full-skeleton presentation and makes the assembly legible. In the live build, the dial travels with the display layer; the camera remains free to orbit.
03 / ASSEMBLY
An eight-layer axial explanation.
Exploded mode preserves the modeled layer order and grouping while making enclosure, display, upper works, lower structure, and rear retention readable as a stack. This is an inspection arrangement, not a physical service sequence.
- 01Front sapphire optical body
- 02Front bezel and carrier
- 03Mist dial, chapter, hands, and display drive
- 04Upper bridges, bearings, and fasteners
- 05Mainplate, posts, and lower bearings
- 06Holder and rear carrier
- 07Caseback and polish step
- 08Rear sapphire optical body
04 / ENTER THE MODEL
Orbit it. Separate it. Read it from the rear.
Start with the whole watch, hide the dial, or enter the close-up studio. The live study offers named cameras, Assembled and Exploded states, crystal and ruby display controls, pause, reset, and keyboard shortcuts. It requires JavaScript and WebGL; this page’s stills and links remain available without JavaScript.
